WinGoal
  • WinGoal by Metaland
    • Reinventing The Wheel
      • Web3.0 Problems, WinGoal Solutions: World Cup, Web3.0 & Reality Sports
      • GameFi Problems, WinGoal Solutions: Acquiring Players
      • GameFi Problems, WinGoal Solutions: Barriers To Entry
      • GameFi Problems, WinGoal Solutions: Tokenomics
    • WINNING Program - Monetize Your Influences & Connections Daily
      • What is Winning
      • How to Winning
      • Become A Winner
      • The 50 Club
      • The 50 Club & WinGoal Marketing
      • Illustrating How To Win
      • Why And How To Join
    • Metaland Foundation - The $MLS Vision
    • Metaland Team
    • Predict The Unpredictables
    • Pitch Deck
  • Burn-To-Earn
    • Caloric Status
    • Daily Missions
    • NFTs X Fitness Live Sync
  • Win-To-Earn - Gameplay
    • NFTs and Team Elements
      • Attributes
      • States
      • Idols
      • Dynamic Ratings
      • Positionings
      • Team Dynamic Ratings
    • Team, Line-up and Preferences
      • Team Formation
      • Participating in Matches
      • Line-up and Preferences
    • Game Tasks and Modes
      • Daily Missions
      • Leaderboards - Coming Soon
      • Leagues
      • Tournament
      • Qualifier
      • Cup Series
      • Real-time Predictions
    • Facilities and Materials
      • Club Visits - Shards Mechanism
      • Manager's Office
      • Match Center
      • Training Hall
      • Nutrition Center
      • The Mall
      • Souvenir Center
      • The Salon
  • WinGoal NFT
    • NFT-nomics
    • Levels
    • Star Rating
    • Rarity
    • Loyalty
    • Gems
    • Transfer Market
  • Tokenomics
    • $WT and $SWT
      • $WT - Mints & Consumptions
      • $SWT - Mints & Consumptions
      • Release Rules
      • Buyback and Burn
    • $MLS
      • $MLS - Mints & Consumptions
      • IEO - Distribution and Vesting
    • W Coins - Mints & Consumptions
  • Social Media
  • Peckshield Audits, Contracts & Public Wallet
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  1. Tokenomics

W Coins - Mints & Consumptions

W Coin is the in-game currency which will only minted in-game and used in-game. It is an off-chain asset.

The Mint / Consumption Ratio will maintain at more-or-less a 1:1 ratio.

W Coins will be minted by the following activities

1) Leagues

2) Grading Round

3) Global Ranking Round

4) Souvenir Shop

5) Cup Series

6) Shop (purchase W Coins with currencies)

W Coins will be consumed by the following activities

Moderate

1) Recovering from injuries

2) Conditions adjustments

3) Appearances adjustments

4) Unlocking facilties

5) Upgrading facilities

6) Recover NFTs Loyalty

High

6) Levels upgrade

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Last updated 2 years ago