WinGoal
  • WinGoal by Metaland
    • Reinventing The Wheel
      • Web3.0 Problems, WinGoal Solutions: World Cup, Web3.0 & Reality Sports
      • GameFi Problems, WinGoal Solutions: Acquiring Players
      • GameFi Problems, WinGoal Solutions: Barriers To Entry
      • GameFi Problems, WinGoal Solutions: Tokenomics
    • WINNING Program - Monetize Your Influences & Connections Daily
      • What is Winning
      • How to Winning
      • Become A Winner
      • The 50 Club
      • The 50 Club & WinGoal Marketing
      • Illustrating How To Win
      • Why And How To Join
    • Metaland Foundation - The $MLS Vision
    • Metaland Team
    • Predict The Unpredictables
    • Pitch Deck
  • Burn-To-Earn
    • Caloric Status
    • Daily Missions
    • NFTs X Fitness Live Sync
  • Win-To-Earn - Gameplay
    • NFTs and Team Elements
      • Attributes
      • States
      • Idols
      • Dynamic Ratings
      • Positionings
      • Team Dynamic Ratings
    • Team, Line-up and Preferences
      • Team Formation
      • Participating in Matches
      • Line-up and Preferences
    • Game Tasks and Modes
      • Daily Missions
      • Leaderboards - Coming Soon
      • Leagues
      • Tournament
      • Qualifier
      • Cup Series
      • Real-time Predictions
    • Facilities and Materials
      • Club Visits - Shards Mechanism
      • Manager's Office
      • Match Center
      • Training Hall
      • Nutrition Center
      • The Mall
      • Souvenir Center
      • The Salon
  • WinGoal NFT
    • NFT-nomics
    • Levels
    • Star Rating
    • Rarity
    • Loyalty
    • Gems
    • Transfer Market
  • Tokenomics
    • $WT and $SWT
      • $WT - Mints & Consumptions
      • $SWT - Mints & Consumptions
      • Release Rules
      • Buyback and Burn
    • $MLS
      • $MLS - Mints & Consumptions
      • IEO - Distribution and Vesting
    • W Coins - Mints & Consumptions
  • Social Media
  • Peckshield Audits, Contracts & Public Wallet
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  1. Win-To-Earn - Gameplay
  2. Game Tasks and Modes

Leagues

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Last updated 2 years ago

Leagues

Leagues are organised in a single round-robin fashion. NFTs levels matter as well as star ratings and rarities.

Levels

There are different levels in Leagues, from Amateur to Top-tiers. The next level is unlocked when players earn the Top 2 positions in the current level.

Entry requirements

Participating in Leagues will consume

1)Players' energy - Energy can be recovered over time, or by spending $WT if players do not want to wait.

2) Character's Vitality - Vitality can be recovered over time, or by spending $WT if players do not want to wait.

Rewards from each match

Players will be rewarded W Coins in each individual match, while $WT will be rewarded in up to 5 matches per day. The maximum quantity in earning $WT will be capped per player and this cap will be increased with the number of NFTs in possession.

Rewards from League Championship

Players who have won the League Championship first-time round will be rewarded with $SWT. There will not be $SWT rewards in winning the Championship the second time but only W coins.