WinGoal
  • WinGoal by Metaland
    • Reinventing The Wheel
      • Web3.0 Problems, WinGoal Solutions: World Cup, Web3.0 & Reality Sports
      • GameFi Problems, WinGoal Solutions: Acquiring Players
      • GameFi Problems, WinGoal Solutions: Barriers To Entry
      • GameFi Problems, WinGoal Solutions: Tokenomics
    • WINNING Program - Monetize Your Influences & Connections Daily
      • What is Winning
      • How to Winning
      • Become A Winner
      • The 50 Club
      • The 50 Club & WinGoal Marketing
      • Illustrating How To Win
      • Why And How To Join
    • Metaland Foundation - The $MLS Vision
    • Metaland Team
    • Predict The Unpredictables
    • Pitch Deck
  • Burn-To-Earn
    • Caloric Status
    • Daily Missions
    • NFTs X Fitness Live Sync
  • Win-To-Earn - Gameplay
    • NFTs and Team Elements
      • Attributes
      • States
      • Idols
      • Dynamic Ratings
      • Positionings
      • Team Dynamic Ratings
    • Team, Line-up and Preferences
      • Team Formation
      • Participating in Matches
      • Line-up and Preferences
    • Game Tasks and Modes
      • Daily Missions
      • Leaderboards - Coming Soon
      • Leagues
      • Tournament
      • Qualifier
      • Cup Series
      • Real-time Predictions
    • Facilities and Materials
      • Club Visits - Shards Mechanism
      • Manager's Office
      • Match Center
      • Training Hall
      • Nutrition Center
      • The Mall
      • Souvenir Center
      • The Salon
  • WinGoal NFT
    • NFT-nomics
    • Levels
    • Star Rating
    • Rarity
    • Loyalty
    • Gems
    • Transfer Market
  • Tokenomics
    • $WT and $SWT
      • $WT - Mints & Consumptions
      • $SWT - Mints & Consumptions
      • Release Rules
      • Buyback and Burn
    • $MLS
      • $MLS - Mints & Consumptions
      • IEO - Distribution and Vesting
    • W Coins - Mints & Consumptions
  • Social Media
  • Peckshield Audits, Contracts & Public Wallet
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  1. WinGoal by Metaland
  2. Reinventing The Wheel

Web3.0 Problems, WinGoal Solutions: World Cup, Web3.0 & Reality Sports

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Last updated 2 years ago

How does WinGoal connect the reality with Web3.0 gaming?

Common criticism in Web3.0 is that it is unrelated to real-life and they exist in separate realms without any interconnections.

WinGoal aims to provide answers to link reality with Web3.0.

1. Burn-To-Earn, Win-To-Earn-More

WinGoal pioneers its X-to-Earn model with Burn-To-Earn and Win-To-Earn

Burn: A dual concept that links reality with Web3.0

Burning calories via sports --> Earning + Burning in-game tokens when calories are burnt.

Fitness data are monitored and quantified - Burn-To-Earn is not merely a play of words, but a way to bridge real-world activities into Web3.0.

Win: By participating in competitive activities, players are able to go head-to-head in online matches, or in real-time World-Cup Predictions, where players can amplify their crypto earnings even more!

2. Live Soccer Idols Peformances by Opta

By collaborating with Opta, WinGoal uses live World Cup soccer data feeds where real-world players' performances will directly reflect on the game's NFTs soccer characters, therefore affecting the game dynamically.

  • Scenario: Messi has recently played an international match in the 16th Finals. Overall live scores for Messi are generated by Opta, evaluating Messi's performances in that particular match. With our algorithm, these scores will then be applied to our soccer characters's attributes, affecting Messi's attacks, defense and universals.

3. Idol system

Soccer characters in-game are fictionalised as spine characters, but our Idol System means each character has an aspiring real-life soccer idol, thereby allowing in-game characters to learn and behave as much as their real-world soccer stars.