Web3.0 Problems, WinGoal Solutions: World Cup, Web3.0 & Reality Sports
Last updated
Last updated
How does WinGoal connect the reality with Web3.0 gaming?
Common criticism in Web3.0 is that it is unrelated to real-life and they exist in separate realms without any interconnections.
WinGoal aims to provide answers to link reality with Web3.0.
1. Burn-To-Earn, Win-To-Earn-More
WinGoal pioneers its X-to-Earn model with Burn-To-Earn and Win-To-Earn
Burn: A dual concept that links reality with Web3.0
Burning calories via sports --> Earning + Burning in-game tokens when calories are burnt.
Fitness data are monitored and quantified - Burn-To-Earn is not merely a play of words, but a way to bridge real-world activities into Web3.0.
Win: By participating in competitive activities, players are able to go head-to-head in online matches, or in real-time World-Cup Predictions, where players can amplify their crypto earnings even more!
2. Live Soccer Idols Peformances by Opta
By collaborating with Opta, WinGoal uses live World Cup soccer data feeds where real-world players' performances will directly reflect on the game's NFTs soccer characters, therefore affecting the game dynamically.
Scenario: Messi has recently played an international match in the 16th Finals. Overall live scores for Messi are generated by Opta, evaluating Messi's performances in that particular match. With our algorithm, these scores will then be applied to our soccer characters's attributes, affecting Messi's attacks, defense and universals.
3. Idol system
Soccer characters in-game are fictionalised as spine characters, but our Idol System means each character has an aspiring real-life soccer idol, thereby allowing in-game characters to learn and behave as much as their real-world soccer stars.