WinGoal
  • WinGoal by Metaland
    • Reinventing The Wheel
      • Web3.0 Problems, WinGoal Solutions: World Cup, Web3.0 & Reality Sports
      • GameFi Problems, WinGoal Solutions: Acquiring Players
      • GameFi Problems, WinGoal Solutions: Barriers To Entry
      • GameFi Problems, WinGoal Solutions: Tokenomics
    • WINNING Program - Monetize Your Influences & Connections Daily
      • What is Winning
      • How to Winning
      • Become A Winner
      • The 50 Club
      • The 50 Club & WinGoal Marketing
      • Illustrating How To Win
      • Why And How To Join
    • Metaland Foundation - The $MLS Vision
    • Metaland Team
    • Predict The Unpredictables
    • Pitch Deck
  • Burn-To-Earn
    • Caloric Status
    • Daily Missions
    • NFTs X Fitness Live Sync
  • Win-To-Earn - Gameplay
    • NFTs and Team Elements
      • Attributes
      • States
      • Idols
      • Dynamic Ratings
      • Positionings
      • Team Dynamic Ratings
    • Team, Line-up and Preferences
      • Team Formation
      • Participating in Matches
      • Line-up and Preferences
    • Game Tasks and Modes
      • Daily Missions
      • Leaderboards - Coming Soon
      • Leagues
      • Tournament
      • Qualifier
      • Cup Series
      • Real-time Predictions
    • Facilities and Materials
      • Club Visits - Shards Mechanism
      • Manager's Office
      • Match Center
      • Training Hall
      • Nutrition Center
      • The Mall
      • Souvenir Center
      • The Salon
  • WinGoal NFT
    • NFT-nomics
    • Levels
    • Star Rating
    • Rarity
    • Loyalty
    • Gems
    • Transfer Market
  • Tokenomics
    • $WT and $SWT
      • $WT - Mints & Consumptions
      • $SWT - Mints & Consumptions
      • Release Rules
      • Buyback and Burn
    • $MLS
      • $MLS - Mints & Consumptions
      • IEO - Distribution and Vesting
    • W Coins - Mints & Consumptions
  • Social Media
  • Peckshield Audits, Contracts & Public Wallet
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  1. Win-To-Earn - Gameplay
  2. Game Tasks and Modes

Qualifier

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Last updated 2 years ago

Grading Round shares the same schedule as the in-game Seasons. It is essentially PvE, where opponenets will be integrated with AI players data, and players can automate the whole process to earn $WT.

NFTs levels matters as well as star ratings and rarities.

Entry Requirements

Each grade has their minimum dynamic rating requirements in order for players to participate. Participating in Grading Round will consume players' energy. Energy can be recovered over time, or by spending $WT if players do not want to wait.

Grades and Rewards

The grade of each player will then affect the rate of earning $WT positively.

Resets

Each Grading Round will be reset after each Season. Players will drop a grade after each Season.